Audrey M. Roy

Art, design, Python, JavaScript, and general silliness 
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games

 

My Android math multiplier game

Here's a video of my Android game working on the G1.  Currently the game has no sound because there's a bug in my sound-playing code that makes the app crash.  Hopefully there will be boings whenever you click in the real version. 

I'm open to ideas about how to make better use of the Android's sensors in the app.  I was thinking that it could give you hints when you shake the phone.  E.g. all the multiples of 4 would fall to the left side when you shook it to the left (at a 20-point penalty). 

This is just the development version.  I'll announce it's real title when it's officially out, which is something new that I came up with last night.

  

Filed under  //   Android   games   PhoneGap   programming   projects   XUI  
Posted by Audrey M Roy 

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