Work in progress - Cloud editor
This runs slow because it's the debug build. The release version is faster. Even then, the clouds are purposely drifty rather than speeding around the sky.
It's HTML5 canvas/JavaScript, created with PhoneGap and running on an Android G1 phone. 2 options I'm considering:- Add more features and release it as a separate app.
- Turn it into a game, e.g. trap birds by surrounding them with clouds. (I don't know, I'm not so into this, too boring.)
- Integrate it with the code for "Brain Combustion: Multiples" as a bonus feature every 10 levels or so, where you get cloud coins as a result of your hard work. Is that too weird? The multiples game is almost totally unrelated.
(I'm open to advice)
Comments [1]