Audrey M. Roy

Art, design, Python, JavaScript, and general silliness 
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An ultimatum for myself to get my book done

I can't bring myself to finish revising my book. It's 95% done, but
the remaining 5% is expanding infinitely. I can't stop making changes
to everything.  When I'm not doing that, I'm procrastinating on social
networks.
 
I've decided to give myself a video ultimatum to force myself to
finish by October 8:

 
October 8 is the day that my JetBlue all-you-can-jet pass expires.
Being on planes a lot has helped a lot, since I tend to pull out my
book instead of my laptop on flights. So I'm making that day my
deadline.

Filed under  //   graphic art   graphic design   illustration   Orange Pulp   oranges   projects   Python   Python Imaging Library   ReportLab   videos   writing  
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My Android math multiplier game

Here's a video of my Android game working on the G1.  Currently the game has no sound because there's a bug in my sound-playing code that makes the app crash.  Hopefully there will be boings whenever you click in the real version. 

I'm open to ideas about how to make better use of the Android's sensors in the app.  I was thinking that it could give you hints when you shake the phone.  E.g. all the multiples of 4 would fall to the left side when you shook it to the left (at a 20-point penalty). 

This is just the development version.  I'll announce it's real title when it's officially out, which is something new that I came up with last night.

  

Filed under  //   Android   games   PhoneGap   programming   projects   XUI  
Posted by Audrey M Roy 

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